In Warzone 2, DMZ is a mode like an extraction where players can complete faction-based missions in Al Mazrah, take on extra side objectives, or fight against enemy Operators and AI combatants. They can also look for valuable loot, but their main goal is to fight to stay alive until they can escape.
Instead of jumping out of a plane, players enter the game at random points around the map. This means that not everyone will do the same tasks.
DMZ is meant to be played with a group of three people, but you can also queue up by yourself or with another person.
In DMZ, there are three groups: the Legion, the White Lotus, and the Black Mous. Your main goal is to finish the missions that these three groups give you.
You choose which of these missions to do before each match, and you can do them at your own pace.
The Legion is a private military contractor with unclear ties to Western powers. They are the first group an Operator can take jobs from because they are desperate to get a foothold in the world war.
The White Lotus
After you’ve done a few missions for the Legion and done them well, you’ll eventually find out about DMZ’s second group, which is fighting to regain silent control over the area.
By helping the White Lotus, you might be able to help them take back their original operations base, which would give them control over the DMZ again.
Because they believe that knowledge is the most powerful form of power, you can’t join this third group until you’ve done multiple missions for both the Legion and the White Lotus.
Their missions are based on espionage and cyberwarfare. To get full reconnaissance, they use technology from the DMZ.
You can also do contracts and things in the world, in addition to the missions for your faction. Contracts can be done to get cash and other rewards, just like in the regular battle royale mode.
But their goals are different from those of battle royale games. Some DMZ contracts, and what they look like on the map, are:
◾ Secure Intel/Geiger Search (Magnifying Glass): Find information on hard drives, then go to the nearest radio tower to upload it. On the other hand, it might tell you to get Uranium rods that can be found with a Geiger Counter.
◾ Elimination (Crosshair): Kill or at least confirm the death of all the enemies guarding an AI target.
◾ Hostage (Handcuffs): Get a hostage out of a locked building and take them to the nearest place where they can be taken away by helicopter.
◾ Cargo Delivery/Shipment (Briefcase): Find a vehicle or boat with valuable cargo that needs to be dropped off at a marked location. You can keep the car after you drop it off.
◾Hunt (Skull): Go after an enemy Operator team marked as high-value targets (HVTs) because they are doing something in the DMZ.
◾Destroy Supplies (Bomb): Find and blow up two supply sites where bombs have been placed.
World activities are sided goals that can give you rewards like money. Safes, which can be drilled open to get money, and SAM sites, which have anti-air turrets that can be used to shoot down planes carrying valuable cargo, are two examples of things that can be done.
This world is also dangerous, so watch out for sandstorms that will force you to leave.
In DMZ matches, you will also play with other people. You can fight or avoid these other teams, but you can also “assimilate” with them if you want to.
With proximity chat, you can make a valuable alliance. After all, there is safety in numbers, especially if everyone is trying to finish the same faction mission.
And if you’re afraid of being betrayed, you don’t have to worry about friendly fire being turned off for temporary squadmates.
In DMZ, it’s harder to get loot than in the battle royale mode of Warzone 2.0. You will have to figure out how to store your weapons, gear, and other things in a large backpack.
In DMZ, you can use a loadout to carry the following items:
◾ Two weapons with as much ammunition as they can hold
◾ Two equipment pieces
◾ A field upgrade and killstreak
◾ Plates of armor and a gas mask
The backpack holds everything else. Every item picked up that goes over the loadout limit is put into the Backpack automatically. If an item is in a container, like another Operator’s Backpack, you will have to pick it out of the container and put it in your own pack.
Cash, weapons, and other items you take from the DMZ are kept in Storage, which you can access at any time in the pre-match lobby.
But there is a lot at stake. In DMZ, you only have one life, and if you die, you lose everything in your Backpack that isn’t permanent.
Squadmates can still bring you back to life, but you could always lose all the items you’ve earned.
Insurance on weapons provides a small safety net. Everyone starts with one guaranteed weapon slot, but as you level up with factions, you can earn more slots. Even if you die without extracting, you will still be able to keep your insured weapons.
How Can You Unlock More Insured Slots In DMZ?
If you’re going to the Demilitarized Zone, make sure you don’t lose your favorite weapons by unlocking extra DMZ Insured Slots!
When you die in Warzone 2‘s new DMZ mode, whatever you’re carrying is dropped. However, Insured Slots allow you to quickly regain your best weapon.
If you lose an insured weapon, you’ll have to wait a long time before you can use it again. It’s a good idea to keep more than one slot open at all times so you never enter the DMZ unprepared.
What Are Insured Slots In DMZ?
Insured Slots allow players to deploy to the DMZ with their own personalized weapons, including attachments and camos, and not lose them when they die.
However, if you die, your insured space will be placed on a 10-hour cooldown, so make sure you have backups on hand!
How To Unlock Insured Slots In DMZ?
To gain access to a second Insured Slot in DMZ, players must accomplish all Tier 3 missions for all factions (Legion, White Lotus, and Black Mous).
A third Insured Slot can also be obtained by finishing Tier Five for any one faction, basically the full task pool of the organization.
You also won’t want to miss out on the wonderful goodies available in Warzone 2’s DMZ mode.
How To Get Insured Weapon Back Faster – Reduce Cooldowns
Successfully exiting the DMZ with a big quantity of money will significantly reduce cooldowns on your Insured Slots.
For example, looting $3500 cuts your wait time by 3 hours, but departing the DMZ with $30,000 cuts your cooldown timeframe by 5 and a half hours.
We don’t yet know the exact formula for calculating how much time you’ll save by extracting a certain amount of money. However, it is obvious that players are rewarded for their achievements in DMZ.